package classes{
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class fullrain extends Sprite {
public function fullrain() {
this.addEventListener(MouseEvent.ROLL_OVER, randomize);
}
private function randomize(Event:MouseEvent):void {
var randNum:Number = (Math.ceil(Math.random() *2));
if (randNum==1){
left();}else if(randNum==2)
{right();}}
function left():void
{
var theAlpha:Number= Math.random();
{
this.alpha= theAlpha;
this.y++;}
}
function right():void
{
var theAlpha:Number= Math.random();
{
this.alpha =theAlpha
this.y++;};
}
}
}